Who we are:

BC Original Minds Association has been a leader in creative problem-solving programs for British Columbia students since 1983.  Since 1999, BCOMA has held the license to offer Destination Imagination in British Columbia, a project-based learning opportunity that blends STEM with the Arts and social entrepreneurship.  Students in Kindergarten to Grade 12 who participate in Destination Imagination improve in creative and critical thinking, build on their unique strengths, learn how to design and manage a project, and gain communication, critical thinking, creative and collaboration skills.  A board of directors who meet quarterly, guides the organization and supervises the Key staff person (the Affiliate Director). 

Vision: Using imagination to create a better world. 

Mission: We provide programs and experiences that empower learners to develop the skills and creativity to improve their lives and communities.

Values:

  • Innovation: Challenging the impossible
  • Collaboration: Working together to achieve incredible results
  • Risk-Taking: Braving the unknown and having the courage to fail.
  • Diversity: In people, places and thinking.
  • Life-long Learner: Be curious...always.

 

Job Summary:

Looking for a way to channel that creative energy? Do you have or are you interested in cultivating the innovative mindset? This is an incredible opportunity to share your skills with an exciting, fun and engaging Global organization. All board members are required to participate in the policy making, planning, goal setting and evaluation activities relating to all aspects of the British Columbia Original Minds Association (BCOMA) which oversees the Destination Imagination British Columbia Affiliate. Board members assumes legal and ethical accountability for all activities of BCOMA and participates on Board Committees as required, or at the request of the President of the Board of Directors. This is a 3-year appointment.

 General Roles & Responsibilities:

  1. Supports the values and mission of BCOMA.
  2. Makes a personal commitment of time, effort and financial support to the best of their ability.
  3. Attends all Board of Directors meetings.
  4. Prepares for Board decision-making meetings by reviewing all relevant materials prior to each board meeting.
  5. Participates in Board training and orientation programs.
  6. Participates in the:
    1. Development of long term and short-term goals and objectives.
    2. Management and allocation of funds consistent with community needs.
    3. Adoption and monitoring of internal annual budget.
    4. Evaluation of policy implementation and Board growth and development.
    5. Development of sound personnel policies and procedures.
  7. Represents BCOMA and acts as an ambassador at public events. Attends as many of events as possible. 
  8. Participates on one or more Board committees as required
  9. Suggests candidates as future Board members.

 

2018-19 Challenge Overviews

LEARNING OUTCOMES: Aircraft Design, Technical Engineering & Design, Accuracy & Precision, Effective Storytelling

  • Design and build an aircraft that takes off, flies, and lands.
  • Design the aircraft to deliver a team-created payload.
  • Create and present a story about one or more characters characters exploring a remote place.
  • Create and present two Team Choice Elements that show off the team’s interests, skills, areas of strength, and talents.

LEARNING OUTCOMES: Anatomy & Physiology, Medical Science, Technology, Effective Storytelling
Research the human body and medical conditions that affect the human body.

  • Create and present a story about a medical mystery that affects a human character.
  • Design and build a representation that shows the medical mystery and at least
    one symptom.
  • Present an action or scene that is shown from two or more perspectives at the same time.
  • Create and present two Team Choice Elements that show off the team’s interests, skills, areas of strength, and talents.

LEARNING OUTCOMES: Structural Integrity & Failure, Structural Engineering, Technical Design, Effective Storytelling
Design and build a structure that can support weight without breaking.

  • Test the structure by placing weights and then removing them.
  • Create and present a story in which the sudden appearance of a monster has surprising results.
  • Design and create a special effect to enhance the sudden appearance of the monster and/or the events surrounding the monster in the story.
  • Create and present two Team Choice Elements that show off the team’s interests, skills, areas of strength, and talents.

LEARNING OUTCOMES: Game Design, Theatrical Set & Prop Design, Technical Design, Theater Arts Skills

  • Create and present a story that integrates research of a team-selected game.

  • Create and present a game gizmo that causes an action or event to occur.

  • Design and create a container that goes through a transformation.

  • Design either the game gizmo or the container to be a technical element.

  • Create and present two Team Choice Elements that show off the team’s interests, skills, areas of strength, and talents.

LEARNING OUTCOMES: Cultural Competency, Character Development, Nonverbal Communication, Effective Storytelling

  • Research historical figures found on coins from around the world.

  • Create and present an improvisational skit that includes the historical figures in a tale.

  • Integrate an event that has an impact on the tale.

  • Present the skit in two parts, changing between comedy and tragedy.

  • Present the skit in two styles, changing from verbal to nonverbal.

LEARNING OUTCOMES: Social Entrepreneurship, Project Management, Theater Arts Skills, Effective Storytelling

  • Identify, design, and carry out a project that addresses a need in a real community.

  • Create and theatrically present a story that builds suspense about characters who attempt an escape.

  • Integrate information about the project through clues that help the characters attempt to escape.

  • Integrate information about the future of the project.

  • Create and present two Team Choice Elements that show off the team’s interests, skills, areas of strength, and talents.

LEARNING OUTCOMES: Technical Design, Theatrical Set & Prop Design, Improvisational Skills, Effective Storytelling

  • Explore fiction and nonfiction stories.

  • Create and present a story that combines elements of both fiction and nonfiction.

  • Design and build a technical device.

  • Create an interactive, life-size pop-up book to help tell the story.

  • Integrate a randomly selected item into the story.

Instant Challenges require teams to engage in quick, creative, and critical thinking. At a tournament, a team will receive an Instant Challenge and the materials with which to solve it. The team members must think on their feet by applying appropriate skills to produce a solution in a period of just five to eight minutes. Instant Challenges are performance-based, task-based, or a combination of the two. Although each Instant Challenge has different requirements, all Instant Challenges reward teams for their teamwork. Instant Challenges are kept confidential until the day of the tournament.

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